Pro · coming soon

More icons. Ready-made sections.

Cube Icons Pro builds on the free engine with a big icon library, sections you can drop into a page, framework components and export. One payment, yours to keep: no subscription, no credits.

Free, forever · MIT licence

Everything else on this site

  • The full engine: all 11 looks, every option and interaction
  • 61 icons, pixel text in any word, and your own icons
  • The playground, 28 recipes, and the editor with image import
  • Copy-paste install for any site, and the Claude skill
  • Personal and commercial use

Pro · one-time payment

Built to save you days

  • 300+ icons in themed packs: business, devices, travel, food, weather, seasons
  • 16+ ready-made sections, like the ones below, ready to paste
  • Components for React, Web Components and Framer
  • Export to GIF, MP4 and SVG sprites for email, slides and social
  • A Figma file with every icon

Live previews

Ready-made sections

Sixteen of the sections coming in Pro. The cubes are live: they build as you scroll, and react when you hover the cards, buttons and rows. Open any one to see it bigger. The sections' own code ships with Pro.

Where it fits

Anywhere a page needs a moment

Questions

Will the free version stay free?

Yes. The engine, the icons, the tools and the Claude skill are MIT-licensed and stay that way, including for commercial work. Pro adds to them; it doesn't take anything away.

Why one payment and not a subscription?

Nothing in Cube Icons costs anything to run: no servers, no AI credits. So there's nothing to bill monthly. Pay once and keep what you bought.

Can I build these sections myself with the free version?

Yes, the engine is the same. Pro saves you the design and build time: finished, responsive sections, tuned and ready to paste.

Do I need Pro to use Cube Icons with Claude?

No. The free skill covers the engine, the icon format and the recipes. Claude can draw new icons for you with it.

When does Pro launch, and what will it cost?

Pricing and the date come with the launch. Follow the GitHub repo to hear first.