Pixel drawings built from cubes that fly in, settle and fly apart. Point at an icon to build it, and shape it with everything on the right: start from a preset, then change the look, colour, depth and motion. The code under the controls always matches what you see. New here? Get started takes two minutes. Draw your own icons, or turn an image into one, in the editor, and see twenty-eight ways to use them in the recipes.
Drawn in the current settings. Point at one to build it above; click to keep it there.
A few of the twenty-eight recipes, running live. Each one opens with its code.
Nothing shows until you hover; each item builds its own object.
Each object builds as its section reaches the middle of the screen and comes apart as it leaves. Scrub ties the build to the scroll, cube by cube from the bottom row up; Trigger flies the whole icon in once half of it is in view. One line each: CubeIcons.scroll(stage, "rocket").
01
It starts as a few cubes and a hunch.
02
Row by row, the thing takes shape.
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Then it leaves, and the cubes go with it.
Explode, magnet, morph sequences and text are built now: see the recipes.